This thesis is an exploration of non-photo realistic rendering (NPR) techniques that culminated in the production of a short 3D animation. The project’s focus was to devise a non-photo realistic rendering technique to create a 2D cel animation aesthetic in the foreground. This document examines and dissects the technological and design process used to create the animation
National audienceHair simulation is one of the crucial elements of a character realism in video game...
With the technology we have today, animation is often computer generated. Traditional 2D hand drawn ...
This project explores research in the field of non-photorealistic rendering (NPR). A charcoal render...
[[abstract]]ABSTRACT NPR (Non-Photo-Realistic Rendering) is a new and quick-developed research to...
This project is concerned with the cinematic form of scientific visualizations and the hyper-realist...
Due to the character of the original source materials and the nature of batch digitization, quality ...
In the first part of the program the emergent field of Non-Photorealistic Rendering is explored from...
Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Com...
This thesis centers on the study of the design principles used in creating hand-drawn effects and ho...
This paper deals with photorealism in computer generated images. The question at issue and the corne...
Since the formative years of computer graphics, they have greatly impacted the creation of animated ...
Two approaches are commonly employed in Computer Graphics to design and adjust the appearance of ob...
Before starting on my final year project, I hope to achieve something different for my final year pr...
Surfacing is the process of creating materials and textures for objects in an animated film. For as ...
This report discusses the process of constructing the world of ‘Charlie’. The topics covered in this...
National audienceHair simulation is one of the crucial elements of a character realism in video game...
With the technology we have today, animation is often computer generated. Traditional 2D hand drawn ...
This project explores research in the field of non-photorealistic rendering (NPR). A charcoal render...
[[abstract]]ABSTRACT NPR (Non-Photo-Realistic Rendering) is a new and quick-developed research to...
This project is concerned with the cinematic form of scientific visualizations and the hyper-realist...
Due to the character of the original source materials and the nature of batch digitization, quality ...
In the first part of the program the emergent field of Non-Photorealistic Rendering is explored from...
Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Com...
This thesis centers on the study of the design principles used in creating hand-drawn effects and ho...
This paper deals with photorealism in computer generated images. The question at issue and the corne...
Since the formative years of computer graphics, they have greatly impacted the creation of animated ...
Two approaches are commonly employed in Computer Graphics to design and adjust the appearance of ob...
Before starting on my final year project, I hope to achieve something different for my final year pr...
Surfacing is the process of creating materials and textures for objects in an animated film. For as ...
This report discusses the process of constructing the world of ‘Charlie’. The topics covered in this...
National audienceHair simulation is one of the crucial elements of a character realism in video game...
With the technology we have today, animation is often computer generated. Traditional 2D hand drawn ...
This project explores research in the field of non-photorealistic rendering (NPR). A charcoal render...